C#使用ICSharpCode.SharpZipLib.dll壓縮文件夾和文件
大家可以到http://www.icsharpcode.net/opensource/sharpziplib/ 下載SharpZiplib的最新版本,本文使用的版本為0.86.0.518,支持Zip, GZip, BZip2 和Tar格式,其實沒啥好說的直接上代碼
/// <summary>
/// Zip壓縮與解壓縮
/// </summary>
public class ZipHelper
{
/// <summary>
/// 壓縮單個文件
/// </summary>
/// <param name="fileToZip">要壓縮的文件</param>
/// <param name="zipedFile">壓縮后的文件</param>
/// <param name="compressionLevel">壓縮等級</param>
/// <param name="blockSize">每次寫入大小</param>
public static void ZipFile(string fileToZip, string zipedFile, int compressionLevel, int blockSize)
{
//如果文件沒有找到,則報錯
if (!System.IO.File.Exists(fileToZip))
{
throw new System.IO.FileNotFoundException("指定要壓縮的文件: " + fileToZip + " 不存在!");
}
using (System.IO.FileStream ZipFile = System.IO.File.Create(zipedFile))
{
using (ZipOutputStream ZipStream = new ZipOutputStream(ZipFile))
{
using (System.IO.FileStream StreamToZip = new System.IO.FileStream(fileToZip, System.IO.FileMode.Open, System.IO.FileAccess.Read))
{
string fileName = fileToZip.Substring(fileToZip.LastIndexOf("\\") + 1);
ZipEntry ZipEntry = new ZipEntry(fileName);
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(compressionLevel);
byte[] buffer = new byte[blockSize];
int sizeRead = 0;
try
{
do
{
sizeRead = StreamToZip.Read(buffer, 0, buffer.Length);
ZipStream.Write(buffer, 0, sizeRead);
}
while (sizeRead > 0);
}
catch (System.Exception ex)
{
throw ex;
}
StreamToZip.Close();
}
ZipStream.Finish();
ZipStream.Close();
}
ZipFile.Close();
}
}
/// <summary>
/// 壓縮單個文件
/// </summary>
/// <param name="fileToZip">要進行壓縮的文件名</param>
/// <param name="zipedFile">壓縮后生成的壓縮文件名</param>
public static void ZipFile(string fileToZip, string zipedFile)
{
//如果文件沒有找到,則報錯
if (!File.Exists(fileToZip))
{
throw new System.IO.FileNotFoundException("指定要壓縮的文件: " + fileToZip + " 不存在!");
}
using (FileStream fs = File.OpenRead(fileToZip))
{
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
fs.Close();
using (FileStream ZipFile = File.Create(zipedFile))
{
using (ZipOutputStream ZipStream = new ZipOutputStream(ZipFile))
{
string fileName = fileToZip.Substring(fileToZip.LastIndexOf("\\") + 1);
ZipEntry ZipEntry = new ZipEntry(fileName);
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(5);
ZipStream.Write(buffer, 0, buffer.Length);
ZipStream.Finish();
ZipStream.Close();
}
}
}
}
/// <summary>
/// 壓縮多層目錄
/// </summary>
/// <param name="strDirectory">The directory.</param>
/// <param name="zipedFile">The ziped file.</param>
public static void ZipFileDirectory(string strDirectory, string zipedFile)
{
using (System.IO.FileStream ZipFile = System.IO.File.Create(zipedFile))
{
using (ZipOutputStream s = new ZipOutputStream(ZipFile))
{
ZipSetp(strDirectory, s, "");
}
}
}
/// <summary>
/// 遞歸遍歷目錄
/// </summary>
/// <param name="strDirectory">The directory.</param>
/// <param name="s">The ZipOutputStream Object.</param>
/// <param name="parentPath">The parent path.</param>
private static void ZipSetp(string strDirectory, ZipOutputStream s, string parentPath)
{
if (strDirectory[strDirectory.Length - 1] != Path.DirectorySeparatorChar)
{
strDirectory += Path.DirectorySeparatorChar;
}
Crc32 crc = new Crc32();
string[] filenames = Directory.GetFileSystemEntries(strDirectory);
foreach (string file in filenames)// 遍歷所有的文件和目錄
{
if (Directory.Exists(file))// 先當作目錄處理如果存在這個目錄就遞歸Copy該目錄下面的文件
{
string pPath = parentPath;
pPath += file.Substring(file.LastIndexOf("\\") + 1);
pPath += "\\";
ZipSetp(file, s, pPath);
}
else // 否則直接壓縮文件
{
//打開壓縮文件
using (FileStream fs = File.OpenRead(file))
{
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
string fileName = parentPath + file.Substring(file.LastIndexOf("\\") + 1);
ZipEntry entry = new ZipEntry(fileName);
entry.DateTime = DateTime.Now;
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
s.PutNextEntry(entry);
s.Write(buffer, 0, buffer.Length);
}
}
}
}
/// <summary>
/// 解壓縮一個 zip 文件。
/// </summary>
/// <param name="zipedFile">The ziped file.</param>
/// <param name="strDirectory">The STR directory.</param>
/// <param name="password">zip 文件的密碼。</param>
/// <param name="overWrite">是否覆蓋已存在的文件。</param>
public void UnZip(string zipedFile, string strDirectory, string password, bool overWrite)
{
if (strDirectory == "")
strDirectory = Directory.GetCurrentDirectory();
if (!strDirectory.EndsWith("\\"))
strDirectory = strDirectory + "\\";
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipedFile)))
{
s.Password = password;
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null)
{
string directoryName = "";
string pathToZip = "";
pathToZip = theEntry.Name;
if (pathToZip != "")
directoryName = Path.GetDirectoryName(pathToZip) + "\\";
string fileName = Path.GetFileName(pathToZip);
Directory.CreateDirectory(strDirectory + directoryName);
if (fileName != "")
{
if ((File.Exists(strDirectory + directoryName + fileName) && overWrite) || (!File.Exists(strDirectory + directoryName + fileName)))
{
using (FileStream streamWriter = File.Create(strDirectory + directoryName + fileName))
{
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
streamWriter.Write(data, 0, size);
else
break;
}
streamWriter.Close();
}
}
}
}
s.Close();
}
}
}代碼來自網絡,略作修改,修改為靜態方法,修改文件夾遞歸壓縮時的bug..

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