【Harmony Next】使用 AVPlayer 播放音頻
在鴻蒙Next系統中,AVPlayer為開發者提供了強大的音頻播放功能。以下將詳細介紹如何使用AVPlayer來實現音頻播放。
播放狀態變化示意圖

基本使用步驟
- 創建AVPlayer實例:通過
media.createAVPlayer()方法創建AVPlayer實例,用于控制音頻的播放。示例代碼如下:
async createAVPlayerInstance() {
const avPlayer = await media.createAVPlayer(); // 異步
return avPlayer;
}
- 設置播放源:指定本地 rawFile 路徑,如
test.mp3
async setSourcePath(path: string) {
setTimeout(async () => {
if (!this.checkNull()) {
try {
let context = getContext(this) as common.UIAbilityContext;
let fileDescriptor = await context.resourceManager.getRawFd(path);
let fileFd: number = JSON.parse(JSON.stringify(fileDescriptor))['fd']
let fileOffset: number = JSON.parse(JSON.stringify(fileDescriptor))['offset']
this.avFileDescriptor = { fd: fileFd, offset: fileOffset, length: -1 };
this.avPlayer!.fdSrc = this.avFileDescriptor;
} catch (err) {
console.info('Set Url failed : ' + JSON.stringify(err))
}
}
}, 500)
}
- 監聽狀態變化:監聽
stateChange事件來了解播放器的狀態,從而做出相應操作。示例代碼如下:
/**
* avplayer回調
*/
private setAVPlayerCallback() {
if (this.checkNull()) {
return
}
// seek操作結果回調
this.avPlayer!.on('seekDone', (seekDoneTime) => {
console.info(`AVPlayer seek succeeded, seek time is ${seekDoneTime}`);
})
// 音量變化回調
this.avPlayer!.on('volumeChange', (volume) => {
console.info(`volumeChange called, and new volume is :${volume}`);
})
// 音頻總時長
this.avPlayer!.on('durationUpdate', (duration) => {
console.info(`durationUpdate :${duration}`);
})
// 當前播放進度
this.avPlayer!.on('timeUpdate', (time) => {
let now = Math.floor(time/1000)
if (this.process != now) {
console.info(`timeUpdate :${now}`);
}
this.process = now
})
// error回調監聽函數,當avPlayer在操作過程中出現錯誤時調用reset接口觸發重置流程
this.avPlayer!.on('error', (err) => {
console.error(`Invoke avPlayer failed, code is ${err.code}, message is ${err.message}`);
this.avPlayer!.reset(); // 調用reset重置資源,觸發idle狀態
})
// 狀態機變化回調函數
this.avPlayer!.on('stateChange', async (state, reason) => {
switch (state) {
case 'idle': // 成功調用reset接口后觸發該狀態機上報
console.info('AVPlayer state idle called.');
this.avPlayer!.release(); // 調用release接口銷毀實例對象
break;
case 'initialized': // avplayer 設置播放源后觸發該狀態上報
console.info('AVPlayer state initialized called.');
this.avPlayer!.prepare().then(() => {
console.info('AVPlayer prepare succeeded.');
}, () => {
console.error(`Invoke prepare failed, code is`);
});
break;
case 'prepared': // prepare調用成功后上報該狀態機
console.info('AVPlayer state prepared called.');
this.avPlayer!.loop = this.loop
this.avPlayer!.setVolume(this.volume)
if (this.autoPlay) {
this.avPlayer!.play(); // 調用播放接口開始播放
}
break;
case 'playing': // play成功調用后觸發該狀態機上報
console.info('AVPlayer state playing called.');
break;
case 'paused': // pause成功調用后觸發該狀態機上報
console.info('AVPlayer state paused called.');
break;
case 'completed': // 播放結束后觸發該狀態機上報
console.info('AVPlayer state completed called.');
if (this.loop == true) {
this.avPlayer!.seek(0)
this.avPlayer!.play()
}
break;
case 'stopped': // stop接口成功調用后觸發該狀態機上報
console.info('AVPlayer state stopped called.');
break;
case 'released':
console.info('AVPlayer state released called.');
break;
default:
console.info('AVPlayer state unknown called.');
break;
}
})
}
- 控制音頻播放:可以調用
play()、pause()、stop()、seek()等方法對音頻進行播放、暫停、停止、跳轉等操作。示例代碼如下:
play() {
if (this.checkNull()) {
this.autoPlay = true
return
}
this.avPlayer!.play().then(() => {
console.info('Play success')
}).catch((err: BusinessError) => {
console.info('Play failed : ' + JSON.stringify(err))
})
}
pause() {
if (this.checkNull()) {
this.autoPlay = false
return
}
this.avPlayer!.pause().then(() => {
console.info('Pause success')
}).catch((err: BusinessError) => {
console.info('Pause failed : ' + JSON.stringify(err))
})
}
release() {
if (this.checkNull()) {
this.autoPlay = false
return
}
this.avPlayer!.release().then(() => {
console.info('Release success')
setTimeout(() => {
}, 500)
}).catch((err: BusinessError) => {
console.info('Release failed : ' + JSON.stringify(err))
})
}
setVolume(volume: number) {
console.info(`setVolume ${volume}`)
this.volume = volume
if (this.checkNull()) {
return
}
this.avPlayer!.setVolume(volume)
}
setLoop() {
console.info('setLoop')
this.loop = true
if (this.checkNull()) {
return
}
this.avPlayer!.loop = true
}
設置音量和循環播放時需要在狀態 prepared 后調用,否則會報錯
Invoke avPlayer failed, code is 5400102, message is Operate Not Permit: current state is not prepared/playing/paused/completed, unsupport loop operation
- 釋放資源:當音頻播放完成或者不再需要播放時,調用
release()方法釋放資源,避免內存泄漏。示例代碼如下:
async function releasePlayer(avPlayer) {
await avPlayer.release();
}
注意事項
- 權限申請:如果要訪問在線媒體資源,需要在配置文件中申請
ohos.permission.INTERNET權限。 - 資源格式:確保音頻文件格式與鴻蒙系統支持的格式兼容,以避免無法播放的情況。
- 異常處理:在播放過程中可能會遇到網絡中斷、文件損壞等異常情況,需要添加異常處理邏輯,如監聽
error事件來進行相應處理。
希望通過以上介紹,能幫助開發者在鴻蒙Next應用開發中熟練使用AVPlayer實現音頻播放功能,為用戶帶來更好的音頻體驗。
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